How to start with the Merovingian Rapid Response Force
Merovingians are fast and mostly lightly armoured troops. They lack a bit the special ammunitions of generic Ariadna and the close combat feriocity of Caledonians. They have to make up for this with speed. There are many infiltrators and troops with mechanized or airborne deployment in the RAPID response force. Of course, as a sectorial they do have the advantage of fireteams.
- List: Straight out of the Starter Box
This first list is written for people who have bought the starter box and want to make best use of it for their first games. Some models are added to get the list to the 200 point level.
There is 2 HMGs and a molotok in this list, not bad for a start.
This list has 11 models. I suggest you put the 112 in a second group. Once one of the members of group A has unfortunately been compromised, you use a command token to get the doctor on the main team.
2 Metros with Rifle
1 Metro with light grenade launcher
1 Metro with HMG
1 Jaques Bruant
Your first fireteam. The grenade launcher is probably not strictly necessary, but he gets to have two shots in the fireteam and maybe you can target enemies with the Zouave forward observer. Obviously, the grenade launcher works well against clustered troops such as fireteams. The HMG is clearly the strong member of the team. Well, apart from Jaques Bruant that is. He is your source of AP firepower. It is odd that Jaques is allowed to join a fireteam even though he starts the game as a camo marker. Experienced players will know immediately who is under that camo marker, but it won”t help them much. Jaques is a professional badass. His X-Visor will give the molotok the accuracy it lacks. Make sure you use him at the right time to get the most of his limited camouflage. Some people complain that Jaques got a few points more expensive, but he has killed so many models in my games that I will not exclude him.
1 Zouave Forward Observer
I have to admit I have a bit of a problem with that model. It takes away 0.5 SWC, does not come in camo and only has a single shot DEP to show for it. As a forward observer, this mechanized deployment trooper may be able to target something. Make sure he is safe if you do not get the first turn. Don’t expect this model in the other lists, as I do prefer a chasseur minelayer in its stead.
1 Chausseur Minelayer
Chausseurs are the star players of the MRRF. Camoflaged minelayers with light flamethrowers and a sixth sense for danger. In this list, the chausseur can use his mine and his own firepower to help the Zuoave a bit. Unfortunately, the model is only to be found in the generic Ariadna starter set.
1 Moblot Lieutenant
Moblots are elite fighters with good armour and weaponry. In this list, the model serves as the lieutenant. The other option for the rank would have been Jaques Bruant, but I rather see Jaques fighting and risking his life.
1 Para Commando with HMG
1 Para Commando with Rifle
Your flanking unit. They come on the board at the appropriate time from some unexpected angle. ARM 2 and mimetism are good protection, but be careful where they enter the battlefield.
A cool looking model with little fighting capacity and a bit of healing capacity. Deploy him close to the lieutenant for the case of emergency.