Starting with Military Orders

The Military Orders of PanOceania are the military branch of the PanOceanian Christian Church.

Inspired by the Knightly Orders of old, these armies are based around Knights and the military power of PanOceania. Combine these two, and you get a very strong army.

It isn’t the easiest army though, and it is one of the more restricted army in the game.

Outside of the lone Fusilier, only Knights can be the Lieutenant of the army. Next to that, the cheap Order Sergeants aren’t capable to become a specialist, and those that can be a Specialist (Specialist Order Sergeants) are unable to link.

Many of the Knights are Frenzied, which makes them Impetuous after drawing blood.

Play this army to its strenghts and cope with its weaknesses, and you’ll have a very sturdy and tough army. But in the current ITS-system, MO needs some extra brainwork to become a valuable force. They lack many of the good ‘ITS options’. Keep in mind though, that while this Army is very close-combat focussed, this is still like bringing a knife to a gun-fight. Great if you have one, and can easily do a lot of damage, but don’t go out and expect to use it.

The Starter Set provides you with a great and valuable starting force with the Military Orders. The Starter Set gives you the following things:

One Teutonic Knight, three Order Sergeants, one Spec. Order Sergeant and one Magister Knight.

The Teutonic Knight is a good ‘out-of-the-box’ Lieutenant Option. A Frenzied Heavy Infantry, and a Close Combat beast, this is a tough and very staple Military Order. The Teutons are near-psychotic killers, and it shows in this profile: Berserk, Religious and V:Courage. These guys remove their Cubes, so that their sacrifices on the battlefield really mean something and behave like a lunatic on the battlefield.

Berserk gives you a +6 to hit on a CC roll. With the CC21 of the Teuton, this gives him a 27, effectively upping his crit-chance with 30%. Religious and Courage give the Teuton the ability to choose to ignore gut rolls. He also carries a Panzerfaust to blow people up that are to far away to swing his sword.

The Magister Knight is some kind of lowly Knight. According to their fluff they’re more a scholary type. But their profiel doesn’t look that way. A lethal and very mobile Heavy Infantry (Hyper-dynamics Lv1) these guys can dodge about anything, which helps them survive lots of fire with their Impetuous nature. They are equipped for close combat; short-range weaponry, and good CC abilities. If they aren’t close enough, they also have a Panzerfaust to finish it all off, on a very decent BS-stat.

Order Sergeants are one of the most difficult Line Infantries to understand. While the Armybuilder shows them as a single unit, we’re actually looking at two different ones; Order Sergeants and Spec. Order Sergeants. The Regular Sergeants are linkable, the Spec. Order Sergeants are not.

The Spec. Order Sergeants come with a variety of tools (visors, TO Camo, Infiltration, Mines and even Auxbots are an option), while the regular Sergeants don’t come with anything besides a weapon.

Sergeants are your basic infantry of this army, and one of the cheapest specialist you can take in this army. Get used to them, as you’ll be using them a LOT.

The Sniper Spec. Sergeant has the ability to Infiltrate in TO-Camo. A nice way to throw a wrench in the plans of your opponent.

The regular Order Sergeants can be proxied as Hackers or TO-Camouflaged Forward Observers. Or you use them as regular Order Sergeants with a Combi Rifle.

A decent and well rounded force straight from the starter box, with a couple of proxy options. Neat!

Now, let’s look at some list for you all to enjoy!

Thijs "Scorch" van Tienen

Infinity enthusiast and longtime cyberpunk fan. Also enjoys some good quality tea and Thai food. Runs Data Sphere together with Arachas.

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20 Responses

  1. Phi says:

    If you aren’t running fusiliers what are the most solid Lt. Options for an MO you reckon? Also are Santiago too pricey for a link team?

  2. VisOne says:

    The standout Lieutenant Option are as follows.

    1st for Objective Missions.

    Deferesen – Being arguably one of the best thanks to being a Specialist armed with a Spitfire and a Template CCW! Higher than average WIP and solid CC and BS!

    1st for Everything Else and Utility.

    Joan of Arc – Is amazing thanks to her Inspiring Leadership allowing for cheap irregular troops/profiles to be used as Regular Order generators instead. Need more Warcors! Shes also punchy as hell with BS 15 and CC 23 and has a high WIP at 15!

    1st for Countering Canny Opponents.

    Knights of the Holy Sepulchre – Are where it’s really at if you want to take the predictability out of your lists and counter LT hunting thanks to their Holoprojectors they can use LVL 1 and appear as any model on the table that’s not a remote or TAG basically. Decent CC, BS and WIP 14 and if they get sprung they start using LVL 2 to go hunting for things with their Spitfire or D.E.P.

    Honorable Mentions.

    Hospitallers & Teutonic Knights – Are kind of your in between LT if you want someone who won’t get assassinated easily but also doesn’t cost an arm and leg. WIP 13 in PanO isn’t anything to cough at and a Multi Rifle is good in both Active and Reactive turns. While the Combi rifle and Panzerfaust Combo that the Teutonic Knight has will make most people think twice about getting to close to him.

    No Real Point take a Fusilier and Save the Points.

    Father Knights, Knights Montesa and Knights Santiago – Are OK but for a similar cost you can take Joan of Arc or something cheaper to save the points for use where you need it.

  3. Luisjoey says:

    No recommendation for the Santiago Knights?

  4. VisOne says:

    They are redundant as a link team.

    Expensive, have access to SSL2 which is often as good as if not better than 360 degree visors, lack specialists and don’t even get access to Deferesen.

    No you don’t take Santiago Knights in links you take them as single HI to get the most out of their 360 visors they can protect your rear/flanks and try to mess everything the shit up with their E/M grenades. Even then I would much rather have Domaru Butai who are cheaper and have E/M CCW to boot.

  5. Dimitrios says:

    Does anyone have any advice for an MO list focusing on Joan? Can’t seem to find one that suits my fancy.

    • VisOne says:

      Point and SWC limit?

      Also ITS/specialist missions or just plain to the death games?

      • Dimitrios says:

        300 with a 12xp Spec Ops, ITS is what my group usually does.

        • VisOne says:

          10 Models 9 Regular and 1 Irregular order (Joan fixes that for you though)

          DE FERSEN Hacker (Hacking Device) Spitfire / Pistol, Templar CCW (AP + Shock). (2 | 60)
          JOAN OF ARC Lieutenant MULTI Rifle, Nanopulser / Pistol, AP CCW. (+1 | 49)
          KNIGHT HOSPITALLER Doctor (MediKit) MULTI Rifle / Pistol, AP CCW. (41)
          KNIGHT HOSPITALLER Boarding Shotgun / Pistol, DA CCW. (33)
          KNIGHT HOSPITALLER Boarding Shotgun / Pistol, DA CCW. (33)

          Very punchy midfield link team with 2 specialists Defersen is the better of the two with his WIP 14. Would be a real bitch to move something like this out of the armoury or any of those ITS missions where you control areas.

          SPEC. SERGEANT (CH: TO Camouflage, Infiltration, Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (27)

          Hidden deployment specialist also covering off on the need for a Forward Observer or deploy him as TO marker if you think you will need his order.

          PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (16)

          I love these remotes in all the factions!

          Fast backfield, midfield or opponents table edge specialist again also a Forward Observer, plus a repeater for Defersen or your Spec Ops Hacker and also have the useful sensor skill if you come up against allot of Camo. Looking at you Ariadna lists. -_-

          NDIGO Combi Rifle, MULTI Sniper / Pistol, Knife. (13 / 12XP)
          MOV:4-4 CC:15 BS:12 PH:10 WIP:14 ARM:1 BTS:0 W:1
          Religious Troop, Hacking Device, Engineer

          This guy makes the list really ITS viable being another hacker can give Assisted Fire to your Sierra or if you take the other assault remotes Enhances Reaction. Then still be a decent ARO threat himself with his MSR. Finally he is your engineer for those annoying Engineer objectives.

          SIERRA DRONBOT HMG / Electric Pulse. (1 | 25)

          Total Reaction douche bot could also be a Peacemaker or Bulleteer depends on what you like more.

          WARCOR (Sixth Sense L1) Flash Pulse / Stun Pistol, Knife. (3)

          3 Point regular order thanks to Joan!

          3 SWC (+1) | 300 Points

          • Dimitrios says:

            This does look like a lot of fun. I’ll have to give it a try when I get a chance. Thanks a lot!

          • Dimitrios says:

            I tried this list out yesterday in Biotechvore and it works outstandingly well! Thank you so much for helping me out.

  6. nick says:

    Please, oh please let the next one be for JSA! 😉

  7. Popinfrsh says:

    @nick I almost said that we need a JSA write-up from Claudius Sol, but then I realized that I can write it for him!

    “Hey guys, JSA is fun! In every list take 5 Aragoto and Yojimbo. The rest is filler and irrelevant!”

    There’s your JSA write up!

  8. Scorch says:

    Well, as a matter of fact.. Claudius is scheduled to write his JSA starting article soon. 🙂 I already came to the same conclusion Popinfrsh… none better than Claudius to show people the Highway of the Samurai.

  9. tuco says:

    I’ve only played two games of Infinity so far, but I’ve settled on the MO. How do the Crusader Brethren fit in? In other games I’ve always slightly favored a rush in and fight force. More than any other wargame I’ve played Infinity seems to have done the best job by a good bit of making sure that there are no units that seem over-costed points wise, but looking at lists online I don’t see the Crusader Brethren show up all that often.

    • Rainshine says:

      They’re a specialist, but not in the “Specialist Troop” way.

      While I can’t speak specifically to Crusader Brethren, I do love my Sikh Commandos. More often then not, I find myself grabbing a cheap one with a Shotgun. I rarely spring for the HMG, though it’s perfectly acceptable, especially if you have the SWC to spare.

      Amusingly enough, with an HMG, you’ll likely find yourself using AD level 2 instead of 4. More reliable and you can often find good targets with the range of an HMG.

  10. David Lord says:

    I’m new to this I have I would like to build a squad including 1 hospitallier and 2 father knight and a Joan v2

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