
by Guges » July 27th, 2014, 1:17 pm
by Melvin McSnatch » July 27th, 2014, 2:37 pm
by Michaud » July 27th, 2014, 5:19 pm
by Scifi_Toughguy » July 27th, 2014, 5:44 pm
by Scorch » July 27th, 2014, 5:46 pm
by rooster4796 » July 27th, 2014, 7:45 pm
by Todd » July 27th, 2014, 9:31 pm
by Spambot » July 27th, 2014, 9:37 pm
by Guges » July 27th, 2014, 9:39 pm
Todd wrote:Cool, congratulations!
Hopefully that means we'll get some candid discussion regarding the differences between American and European terrain densities and play styles.
by Scorch » July 27th, 2014, 9:56 pm
Guges wrote:I would really look forward to an analysis with the usual deep and insightful approach taken by the Krug. Best Infinity podcast there is...
by Solodice » July 27th, 2014, 11:02 pm
Spambot wrote:Doesn't that guy play Morats too? That would make two big tournaments where they've managed forth - a hell of a lot better than they look on paper
Todd wrote:Cool, congratulations!
Hopefully that means we'll get some candid discussion regarding the differences between American and European terrain densities and play styles.





by funmomiji » July 27th, 2014, 11:30 pm
Guges wrote:...Best Infinity podcast there is...
by Solodice » July 27th, 2014, 11:44 pm
funmomiji wrote:Guges wrote:...Best Infinity podcast there is...
What is the name of Kurg postcast?
by Todd » July 28th, 2014, 2:00 am
by Certs » July 28th, 2014, 2:06 am
by macfergusson » July 28th, 2014, 3:24 am
by Guges » July 28th, 2014, 3:34 am
Certs wrote:Low-vis table versus Steel Phalanx. Talk about a wrong table, wrong opponent bad luck of the draw.
by macfergusson » July 28th, 2014, 3:36 am
Guges wrote:Certs wrote:Low-vis table versus Steel Phalanx. Talk about a wrong table, wrong opponent bad luck of the draw.
Frankly this kind of gross imbalance, luck of the draw type table does not sound like the way to run a tournament. I have been to more than one tournament where environmental effects caused massive problems and afterwards the TO's swore them off.
That being said, with the level of play present at the Interplanetary, I'm sure people earned their wins regardless of whatever problems the tournament itself had.
by Guges » July 28th, 2014, 3:51 am
macfergusson wrote:Guges wrote:Certs wrote:Low-vis table versus Steel Phalanx. Talk about a wrong table, wrong opponent bad luck of the draw.
Frankly this kind of gross imbalance, luck of the draw type table does not sound like the way to run a tournament. I have been to more than one tournament where environmental effects caused massive problems and afterwards the TO's swore them off.
That being said, with the level of play present at the Interplanetary, I'm sure people earned their wins regardless of whatever problems the tournament itself had.
I hope that there was some warning for the participants. Planning a list for that would be interesting. Do-able, I think, but complicated.
by macfergusson » July 28th, 2014, 4:12 am
Guges wrote:macfergusson wrote:Guges wrote:Frankly this kind of gross imbalance, luck of the draw type table does not sound like the way to run a tournament. I have been to more than one tournament where environmental effects caused massive problems and afterwards the TO's swore them off.
That being said, with the level of play present at the Interplanetary, I'm sure people earned their wins regardless of whatever problems the tournament itself had.
I hope that there was some warning for the participants. Planning a list for that would be interesting. Do-able, I think, but complicated.
The problem is there is no way to balance a low vis table. Camo heavy armies like Ariadna and Shasvasti have a field day as do visor heavy armies like Nomads or QK. Other armies can compensate for this to a certain extent, but then get hamstrung on other tables if they make a good low vis list. Throw in the complicated list building already needed for ITS 2014 and you have a tournament where list building becomes a miserable Gordian Knot instead of a fun part of the strategy.
Infinity was always about what happens on the table, and this makes list building even more over domineering than it already is in ITS 2014.
by Certs » July 28th, 2014, 4:17 am
by Guges » July 28th, 2014, 4:28 am
Certs wrote:I think it's alright. There's probably only a few tables played with that condition so just need better luck on table assignments next year.
by Mob of Blondes » July 28th, 2014, 4:45 am
by ToadChild » July 28th, 2014, 8:25 am
Mob of Blondes wrote:No info of the rules, but more pictures of the 1st Interplanetary tables so you can check density.
by Spears » July 28th, 2014, 8:47 am
by Lampyridae » July 28th, 2014, 10:49 am
by Spears » July 28th, 2014, 10:58 am
Lampyridae wrote:ITS is inherently random, and getting first turn will win you the game.
by Arachas » July 28th, 2014, 11:14 am
Lampyridae wrote:ITS is inherently random, and getting first turn will win you the game.