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X-Wing Miniatures

We wargamers tend to dabble into various systems. Discuss them all here!
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X-Wing Miniatures

by Hero of Man » October 30th, 2014, 11:10 pm

Anyone else playing this? My wife and I recently bought the starter and had a blast with it; then again, I really loved Wings of War, and I can definitely see its pedigree here. It plays fast and loose, and doesn't take long to master; FFG even has a very short video series explaining the core rules.

I think one of my favorite parts is the fast set up and pre-painted models; after Infinity, its really nice to have a game that doesn't require so much time to set up. With a few blisters(or a second starter) you can have a nice, fun game that takes less than an hour with set up/clean up, which is good, since my wife and I have very limited gaming time.
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Re: X-Wing Miniatures

by chromedog » October 31st, 2014, 1:51 am

I have two ships - the falcon and slave 1. The models are cool and about the size of some toy ones I had many years ago.
I used to have more - x&Y wings, ties, but gave them away.

The game is too simple for me. This might be fine for those that enjoy that sort of game or boardgamers who want a change - but it isn't for me.
It uses prepaints. Now, I'll get prepaints as a "collection" thing, but not as playing pieces. Painting is part of MY hobby, so it's a no-go for me. I get that this probably isn't so for a lot of gamers - but it's enough for me.
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Re: X-Wing Miniatures

by Section9 » October 31st, 2014, 5:02 am

Another "down-check" against XWMinis is that the rules are the first generation. Star Trek Attack Wing is quite a bit tighter (not that I play either one), and it seems that the new D&D Attack Wing fixed a lot of what was iffy or just flat broke with the older versions.
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Re: X-Wing Miniatures

by H1ghlander » October 31st, 2014, 7:29 am

One of my friends plays this quite a bit in Gagetown where he lives, and he brought it back with him when he came home on leave. We had a few games and I quite enjoyed it even though we played lean in terms of buying extra equipment/weapons/upgrades.

For myself, it's a game that I would definitely play and enjoy from time to time, especially if there was a time constriction (setup/games don't have to take too long). However, as chromedog mentioned, I would find it a little too simple to play regularly. I think I would also miss the hobby aspect behind the game. I absolutely prefer playing to modelling or painting, but I like that I can pick a unifying colour scheme/insignia/etc for my army.
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Re: X-Wing Miniatures

by Hero of Man » October 31st, 2014, 7:43 am

Section9 wrote:Another "down-check" against XWMinis is that the rules are the first generation. Star Trek Attack Wing is quite a bit tighter (not that I play either one), and it seems that the new D&D Attack Wing fixed a lot of what was iffy or just flat broke with the older versions.


I'd probably say Wings of War was the first generation, though it was a bit more complicated, especially in relation to Elevations and using a deck of cards rather than a movement dial.
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Re: X-Wing Miniatures

by red harvest » October 31st, 2014, 8:57 am

If you enjoy playing it, then I wish you well at it. It seemed a very simple game when I played it a few times. It is just a variant on Wings of War. It does seem to be growing in popularity, but I think that may be more the Star Wars cachet rather than quality of the game.

Now the D&D version... sadly the minis are from wizkids, which has that appalling way of selling minis in blind booster packs-- that whole CCG mentality :evil: -- although they are not doing it with the D&D attack wing as fas as I know.

There were a couple of Star Wars miniature games too. I hope that this Star Wars game does not meet the same fate, for the sake of all the people who are enjoying it.
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Re: AW: X-Wing Miniatures

by Zen79 » October 31st, 2014, 9:57 am

chromedog wrote:I have two ships - the falcon and slave 1. The models are cool and about the size of some toy ones I had many years ago.
I used to have more - x&Y wings, ties, but gave them away.

The game is too simple for me. This might be fine for those that enjoy that sort of game or boardgamers who want a change - but it isn't for me.
It uses prepaints. Now, I'll get prepaints as a "collection" thing, but not as playing pieces. Painting is part of MY hobby, so it's a no-go for me. I get that this probably isn't so for a lot of gamers - but it's enough for me.


Prepaints are no excuse; check this out: http://massivevoodoo.blogspot.de/2014/07/tutorial-repainting-x-wing-imperial.html?m=1
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Re: X-Wing Miniatures

by chromedog » October 31st, 2014, 11:06 pm

Yes but the prepaints are only ONE aspect of why it's a no-deal for me.

EVEN if the models weren't pre-painted, the VERY basic rules are what makes it a deal breaker on their own.

I'm a star wars fan - but I don't buy ALL of the things with that label. Including game stuff.
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Re: X-Wing Miniatures

by Bobman » December 11th, 2014, 9:51 pm

I really like it. I've heard Attack Wing is a revised ruleset but always preferred Star Wars.

The simple ruleset and prepainted minis are alus for me as a second system as it means I don't have to divert too much time from infinity to enjoy it.

Having said the the simple ruleset doesn't mean it is easy. Flying well is a real knack and if you think any chump can do it you're most likely gonna be disappointed.
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Re: X-Wing Miniatures

by Vertrucio » December 11th, 2014, 11:27 pm

Attack wing isn't revised, it just has a different mechanic more suited towards bigger ships.

You have a ship and the caption/pilot is separate, and both can have an ability separate from each other. It allows more variety, but also is impossible to balance.

All the balance issues are nothing next to the balance horrors I've heard of in the Attack Wing scene.
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Re: X-Wing Miniatures

by MARC C » December 12th, 2014, 4:59 pm

Star Wars doesn't have any Force power of over me like it used too. I'll pass.

Also not touching any game that is a movie franchise (regardless of quality). I call them « flavour of the month » games. When the licence expires the game doesn't receive anymore support so you end up with no one wanting to play in stores... and models collecting dust on your shelves... (just like the Star Wars miniature games by WoTC when they had the licence).

These games don't look expensive when you start but people get carried away. Someone I know hesitated between starting INFINITY or X-Wing. I explained all of the above but went for X-Wing because its «cheap».... well he ended up spending 400$+ !!!
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Re: X-Wing Miniatures

by Scorch » December 12th, 2014, 5:06 pm

That's FFG's strategy, as far as I see it. :p I was looking at the game, but decided otherwise, mainly due to the 'you'll keep spending', especially since those cards are weirdly distributed in the blisters.

And that's coming from the kid that decided to memorize the Star Wars encyclopedia from 0-9/A-Z.
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Re: X-Wing Miniatures

by M2Cat » December 15th, 2014, 1:30 pm

I've bought Lambda-shuttle and Millennium Falcon cause those kits from Rewell were lost during move.
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Re: X-Wing Miniatures

by Hero of Man » December 18th, 2014, 9:19 am

Scorch wrote:That's FFG's strategy, as far as I see it. :p I was looking at the game, but decided otherwise, mainly due to the 'you'll keep spending', especially since those cards are weirdly distributed in the blisters.

And that's coming from the kid that decided to memorize the Star Wars encyclopedia from 0-9/A-Z.


I never really understood this worry; I got into Infinity knowing full well I'd probably drift into two different armies, and ended up with five instead. Amusingly enough, I haven't purchased more than a starter box for X-Wing and don't plan to order much more than possibly a second one for X-Wings vs Tie-Fighters.
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Re: X-Wing Miniatures

by Scorch » December 18th, 2014, 2:36 pm

Hero of Man wrote:
Scorch wrote:That's FFG's strategy, as far as I see it. :p I was looking at the game, but decided otherwise, mainly due to the 'you'll keep spending', especially since those cards are weirdly distributed in the blisters.

And that's coming from the kid that decided to memorize the Star Wars encyclopedia from 0-9/A-Z.


I never really understood this worry; I got into Infinity knowing full well I'd probably drift into two different armies, and ended up with five instead. Amusingly enough, I haven't purchased more than a starter box for X-Wing and don't plan to order much more than possibly a second one for X-Wings vs Tie-Fighters.

No worry. But I saw it happening to other games of them.. you gotta keep up with the growth to stay competitive and valuable. Netrunner suffers from so much bloat that FFG decided to cut cycles from the game (about 2x(6x15 euros) lost each year). I doubt you'll be a threat in the tournament scene if you just run the starter set.. :lol:

I don't think you can compare Infinity. Sure, I own too many armies, but I don't need to to remain in the game.
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Re: X-Wing Miniatures

by Hero of Man » December 19th, 2014, 8:31 am

My opinion is clearly subjective, due to the fact that I don't play anything with a really competitive mindset. X-Wing is and always will be just a pick up game for me; other than a few X-Wings and Tie Fighters(and maybe a few other cool looking/lore ships), I don't feel like I have to dive in too deep. If the power creep is as bad as you say, I can see it souring folks though, but it really doesn't effect me. I just like the mind games between opponents on what maneuver someone's going to take and such; the simultaneousness of the movement phase and how that effects shooting gets me pretty hyped.
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Re: X-Wing Miniatures

by Bobman » December 19th, 2014, 4:21 pm

I have dabbled in XWing and so far the power creep isn't that bad. I do think it has happened to some ships (Fat Han) but that feels like an unforeseen event rather that a business model such like GW feels and it is certainly true you can compete with older ships.
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Re: X-Wing Miniatures

by Errhile » April 27th, 2015, 9:25 am

I've managed to pull a game with the basic rules and basic miniatures) yesterday against my father. I remeber he was much into strategic boardgames when I was a kid, and family meetings over a board are still fun after all these years (my sister is pretty much into boardgaming).

Yeah, I think I'll buy that (we've used a borrowed starter set).

See, in this particular case, I consider the lack of modelling part of the hobby to be a positve thing. Playing Infinity, I have enough models to assemble and paint.

One more reason - it is all available in Polish. I'd love to get my dad into Infinity, but that's not going to happen with the rules being available primarily in Spanish and English. He doesn't speak any of these languages, thus can't read the rules.

I don't intend to play it competitvely. As family pasttime, we should be cool with the basic set for quite a moment, and once we find it is no longer enough, I can get us some extra blister packs.
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Re: X-Wing Miniatures

by Scorch » April 27th, 2015, 5:32 pm

Errhile, I've been toying around with the same idea, especially now that infinity is slowly dying in my area, but Xwing keeps growing.
It's easier to use, plays straight out of the box and is visually easy to learn, even for younger ones or some passer by's.

Really cool to hear your dad is into it as well! :) I wish I could shear stuff like this with my dad, haha!
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Re: X-Wing Miniatures

by Errhile » April 27th, 2015, 9:14 pm

Well, I can't share chess with him! :P He tried to teach me, but he's a good chess player, and one awful opponent. Not only was he winning against me all my childhood, but he also kept trying to do my moves all the time - and that was unbearable. Luckily, he found himself a chess club recently, and can even play tournaments there, so he has that itch scratched :P

But we've spent a lot of time playing things like Citadel of Blood, The Creature That Ate Sheboygan and a couple of others (they've been released in Poland back when I was a kid)... not to mention great big games of Monopoly with house rules like stock market! :P
...not to mention he played my first miniature war games with me, making up rules on the fly when we were moving plastic army men on the carpet! :P


Bottom line is, we basically did that kind of stuff years ago, now we can do them again - just with more balanced rules. The most important thing is, I guess, the fact he doesn't have to face a language barrier with this particular game - it would kill all the fun of it if he had to struggle to understeand the rules.
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Re: X-Wing Miniatures

by FatherKnowsBest » January 16th, 2016, 4:29 am

So.

My brother bought me some models and I felt obliged to give it a whirl.

It was a lot of fun. Infinity is my main game, but my close second is Bushido. I've been foot-slogging it through the Batman Miniatures Game with my friends, and compared to that, X-Wing was a simple, yet entertaining, breath of fresh air. I love me those Imperial models and it's nice to see my luck with dice is just as bad on d8's as they are on d6's and d20's. :words:
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Re: X-Wing Miniatures

by Neatpete » January 20th, 2016, 8:00 pm

I like xwing, although I prefer wings or war better. For me the element of planning your next three moves was what I liked so much. Really adds to the element of dogfighting and not being able to react as fast.
We made all sorts of house rules and kept stats for pilots. Made rules for bombers and had some very simple ground units and aa guns.
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I got about 80% of they way through writing rules for a mad max car version of xwing. Kit bashed a few hotwheels and such. Was pretty fun play testing with friends. Might need to polish that off and revisit it again.
my friends and I have a pretty good time playing about anything though.
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