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Ariadna 250 points

Post your army lists for critique.
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Ariadna 250 points

by macbain » June 24th, 2013, 2:18 pm

Hi,
this is my try at a well rounded Ariadna army. In my town and at the tournaments we play we usually play around 250pts so my list is optimized with this in regard.
I like to play fast and agressive and also having 1 or 2 long range options.
The SAS and Uxia are always good for killing a lot of enemy grunts and my cameronian likes them too.
Everything else gets mowed down by either the viral rifle of the loup garous, the t2 sniper from the cateran or the HMG of my para commando.
I tried lists with tank hunter, vet kazak and all the other MI and HI Ariadna got but I figured I don't really like slowly building up my game.
I want to hit my enemy fast and hard.
However I haven't encountered a real big TAG yet, only small ones and they were no real problem.

Image Ariadna | 13 models
________________________________________________________

Combat Group #1
Image Chasseur Minelayer (20|0.5)
Image S.A.S. CRAP (23|0)
Image Bruant Inf (27|1)
Image Uxìa SupInf (25|0)
Image Para-Commando HMG (32|1)
Image Loup-Garou Viral (21|0)
Image Volunteer Chain (6|0)
Image Line Kazak Rifle (9|0)
Image Foxtrot Rifle (17|0)
Combat Group #2
Image Cameronian (22|0)
Image Cateran T2 Sniper (29|1)
Image Line Kazak Rifle (9|0)
Image Line Kazak Lieutenant (9|0)
________________________________________________________

249/250 points | 3.5/5 swc
open with Aleph Toolbox Image : http://goo.gl/zNasz

I will fine tune this list as I encounter more adversaries and will keep this thread updated.
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Re: Ariadna 250 points

by McNamara » June 24th, 2013, 9:27 pm

It looks a bit all over the place for my taste, but than again I don't play Ariadna. :D

I just would be tempted to ditch the cheap guys and make on 10 men group, maybe something like this:

Image Ariadna | 10 models
________________________________________________________

Image Chasseur Minelayer (20|0.5)
Image Uxìa SupInf (25|0)
Image Para-Commando HMG (32|1)
Image Loup-Garou Viral (21|0)
Image Cameronian (22|0)
Image TankHunter Lieutenant (27|1)
Image Cateran T2 Sniper (29|1)
Image Bruant Inf (27|1)
Image S.A.S. Shotgun (27|0)
Image Chasseur Minelayer (20|0.5)
________________________________________________________

250/250 points | 5/5 swc
open with Aleph Toolbox Image : http://goo.gl/KIiet

I know the CRAP SAS is good, but there where just 4 points left and I didn't know who else could profit from a upgrade.
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Re: Ariadna 250 points

by macbain » June 25th, 2013, 1:54 pm

Thanks for your answer.
For me the upgrade on the SAS is more of a downgrade.
Because you could get UXIA with the same loadout for only a point more.
The tankhunter does nothing, except staying camouflaged and bein expensive.
The reason for me to make 2 combat groups were bbecause the cameronian and the cateran are both irregular.
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Re: Ariadna 250 points

by McNamara » June 25th, 2013, 4:16 pm

Yeah I get the that the SAS isn't ideal. If I would start the list from scratch, I would probably ditch Bruant for something else with real Camo and/or real Infiltration too. I just wanted to stay as close as possible to the original list. Thats all. :)

The Tankhunter isn't just expensive though. He is a good WIP14 Lt., who is quite hard to remove, so you don't have to worry about it. And he packs a punch, if he wants to thanks to ADHL and AP ammo. Another Tank hunter or Scot 2nd would make him even more save, but I guessed against a first turn assassination there still ist the Cateran as a Marker in your deployment zone too. (The 1SWC does hurt at lower point games though)

Irregular doesn't have to mean the models are stealing Orders, it just means that you want to use them every turn, thats all, and with the Camerodian thats pretty easy, Snipers can be pretty passive though and still be useful, just because the other player has to work around them, but with climbing plus, you still can use the Order to get to a good position, where you can shoot something, quite easy too.

I just prefer the one Combat group and I am always trying to avoid grunt like models, thats just my style though, as I wrote before, so don't let that influence you, if you like it that way its fine too. :)
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