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USAriadna 200pts Sectorial

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USAriadna 200pts Sectorial

by dorantana » September 8th, 2015, 8:36 pm

This is my current 200pt list. It uses all the models I have. Any suggestions would be helpful!
Thanks in advance!
Dorantana


Image USAriadna Ranger Force
──────────────────────────────────────────────────

Group 1 Image Image Image 4 Image1 Image2
Image MAVERICK Submachine Gun, Light Rocket Launcher / Pistol, Knife. (0.5 | 22)
Image DEVIL DOG Chain Rifle, Smoke Grenades + 1 K-9 Antipode / AP Heavy Pistol, AP CCW. (30)
Image Image K-9 ANTIPODE AP CCW. (7)
Image MINUTEMAN AP HMG / Pistol, CCW. (1.5 | 34)
Image FOXTROT (Forward Observer) Rifle, Antipersonnel Mines / Pistol, Knife. (18)
Image FOXTROT (Forward Observer) Rifle, Antipersonnel Mines / Pistol, Knife. (18)

Group 2 Image Image Image4 Image2 Image0
Image MARAUDER Lieutenant Rifle, Heavy Flamethrower / Heavy Pistol, Knife. (21)
Image HARDCASE FRONTIERSMAN Tactical Bow, Light Shotgun / Pistol, Knife. (12)
Image HARDCASE FRONTIERSMAN Tactical Bow, Rifle / Pistol, Knife. (14)
Image GRUNT (Forward Observer) Rifle / Pistol, Knife. (11)
Image GRUNT Rifle / Pistol, Knife. (10)
Image GRUNT Rifle / Pistol, Knife. (10)

2 SWC | 200 Points

Open with Army 5
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Re: USAriadna 200pts Sectorial

by Pierzasty » September 8th, 2015, 9:49 pm

Your list could use a Van Zant, if you've got the balls :v:

Seriously though, I have 2 problems with it:
- Why not make one of the Grunts an LT and free the Marauder from the risk so he can use his forward deployment to a larger extent? Sure, the Marauder has +1 WIP, but LoL hurts a lot more.
- You have 2 little groups. I'd put everything into one big group, leave one Hardcase in the second as an ARO-machine, and potentially use a command token later to pull him back. Especially in ITS scenarios, where you'll really really want to have as many reserve orders for the specialists as possible.
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Re: USAriadna 200pts Sectorial

by dorantana » September 8th, 2015, 9:55 pm

So like this?


Image USAriadna Ranger Force
──────────────────────────────────────────────────

Group 1 Image Image Image 8 Image2 Image2
Image MAVERICK Submachine Gun, Light Rocket Launcher / Pistol, Knife. (0.5 | 22)
Image MARAUDER Rifle, Heavy Flamethrower / Heavy Pistol, Knife. (21)
Image DEVIL DOG Chain Rifle, Smoke Grenades + 1 K-9 Antipode / AP Heavy Pistol, AP CCW. (30)
Image Image K-9 ANTIPODE AP CCW. (7)
Image MINUTEMAN AP HMG / Pistol, CCW. (1.5 | 34)
Image FOXTROT (Forward Observer) Rifle, Antipersonnel Mines / Pistol, Knife. (18)
Image FOXTROT (Forward Observer) Rifle, Antipersonnel Mines / Pistol, Knife. (18)
Image GRUNT (Forward Observer) Rifle / Pistol, Knife. (11)
Image GRUNT Rifle / Pistol, Knife. (10)
Image GRUNT Lieutenant Rifle / Pistol, Knife. (1 | 10)
Image HARDCASE FRONTIERSMAN Tactical Bow, Rifle / Pistol, Knife. (14)

Group 2 Image Image Image0 Image1 Image0
Image HARDCASE FRONTIERSMAN Tactical Bow, Light Shotgun / Pistol, Knife. (12)

3 SWC | 200 Points

Open with Army 5
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Re: USAriadna 200pts Sectorial

by Pierzasty » September 8th, 2015, 10:50 pm

Yeah, something like that. Put the single Hardcase in cover and make him be as much of an asshole as possible while the rest of the band goes their way.

Or you might switch the other Hardcase to a shotgun as well and get a Paramedic on the Marauder, another specialist never hurts.
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