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test games with ariadna - help!

Post your army lists for critique.
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test games with ariadna - help!

by mrhuettel » February 27th, 2015, 10:05 am

huzzah! first post!

i am rather new to the game, have just managed to play the introductory missions and games from the op:i starter with PanO. i have quite early, however, decided to play ariadna. tomorrow (saturday), i'll be facing two other rather newish players (haqqislam and nomads (vanilla and corregidor). as we're still learning the game, it's 150 points only. i have already bought quite a bit of models, so i decided to field three different lists and would appreciate some c&c from the more seasoned players around here.

1, Caledonian Highlander Army:

Caledonian Volunteer (Rifle)
2x Caledonian Volunteer (Chain Rifle)
Highlander Caterans (T2 Sniper Rifle)
Highlander Grey (AP HMG)
Caledonian Mormaer (Lieutenant, T2)
1st Highlander S.A.S. (CRAP)
1st Highlander S.A.S. (CR, LSG)

Total SWC: 2.5 Total Points: 150

the idea behind this list is quite simple: the volunteers generate orders and defend whatever is appropriate while staying in the back, the cateran and the grey hmg bring threats from higher distances, the s.a.s. infiltrate, harrass flanks and kill stuff. the mormaer seemed to be the most survivable option for a lieutenant, and the t2 rifle is nothing to sneeze at.

2, MRRF:

Para Commandos (HMG)
Loup-Garou (LINK) (Boarding Shotgun,ADHL)
2x Loup-Garou (LINK) » Viral Rifle)
Zouave (FO, Rifle, DEP)
Metro (Rifle, Lieutenant)
Metro (Rifle)
Chasseur (Minelayer)

Total SWC: 2.0 Total Points: 148

between the chasseur, the zouave and the para-commando, frontline harrassment should be fine, the linked loups kill stuff and pose a nice medium range threat while the two metros stay out of trouble, one being the lieutenant.

3, Vanilla Adriana:

3x Line Kazak (Rifle)
Caledonian Volunteer (CR)
Chasseurs (Minelayer)
Veteran Kazak (Lieutenant, T2)
Veteran Kazak (APHMG)
112, Emergency Service

Total SWC: 2.5 Total Points: 149

this was the most difficult to put together - too many choices and oh so few points to spend! basically, it's about generating orders and letting the veteran kazaks go rambo on the enemy. especially the veterans are really hard to remove from the field, but somehow, i am not convinced with this list... any ideas?
Chaos isn't a pit. Chaos is a ladder. Many who try to climb it fail and never get to try again. The fall breaks them. And some are given a chance to climb, but they refuse. They cling to the realm or the gods or love. Illusions. Only the ladder is real. The climb is all there is.
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mrhuettel
 
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