• Blog
  • Board index
  • FAQ
  • Register
  • Login
Board indexCommercialRetailers & Manufacturers
  • Search
  • Print view

CNC Workshop's Apartments are out!

Do you make cool stuff that we can use with Infinity? Be it tokens, scenery or anything else... please feel free to let us know what you've got for us!
Post a reply
13 posts • Page 1 of 1

CNC Workshop's Apartments are out!

by Section9 » January 23rd, 2015, 7:35 am

Those tall, shapely towers from the table of too much awesome?
Image

ImageImage
34cm tall, people!!!

Yes, I want a couple of these. Shipping is going to be a pain to the US, but this is a "suck it up, buttercup" moment.

Kinda surprised at their footprint, though, they're only 4"x6" (and 13.5" tall). I'd been expecting something more like 6"x9" or so for the footprint, but I can make the 4x6 work with my table concept.

Question for the guys from CNC: Is that relatively small base stable enough to prevent gamer's elbows from knocking a building over? Or should I glue this to a steel base? Or fill the bottom 1cm of the tower with lead shot?
“I'm curious, son. When has 'This might be a trap' ever stopped you?”
“Stopped? Never. Slowed me down while I load the guns? Every time.”
-Schlock Mercenary, 22 July 2013.
User avatar
Section9
 
Posts: 1496
Joined: January 29th, 2013, 12:16 am
Has liked: 0 time
Been liked: 229 times

Re: CNC Workshop's Apartments are out!

by schoon » January 23rd, 2015, 5:31 pm

I've been waiting for these! Excellent news.
User avatar
schoon
 
Posts: 329
Joined: September 27th, 2014, 6:39 am
Location: Oakland, CA
Has liked: 2 times
Been liked: 62 times
  • Website

Re: CNC Workshop's Apartments are out!

by Scorch » January 23rd, 2015, 8:51 pm

Damn hot! Haha! I might actually invest in this if I find myself a job. It's the ultimate showroom table.

Btw, I'd love to get my hands on that Torii archway! Holy! :mrgreen:
My Infinity Photo Blog
Data Sphere Facebook
User avatar
Scorch
 
Posts: 1579
Joined: July 18th, 2013, 10:55 am
Has liked: 406 times
Been liked: 221 times

Re: CNC Workshop's Apartments are out!

by solkan » January 25th, 2015, 8:22 am

I'm confused. The apartment appears to be a nice looking but useless scenery piece, because the model shown in the instructions doesn't have any interior floors.

Is it supposed to be better than that?
User avatar
solkan
 
Posts: 73
Joined: May 21st, 2013, 9:33 pm
Has liked: 2 times
Been liked: 17 times

Re: CNC Workshop's Apartments are out!

by chromedog » January 26th, 2015, 12:46 am

NOPE. It's primarily a pretty but functionally useless bit of kit (apart from the LoF blocking aspect).
User avatar
chromedog
 
Posts: 401
Joined: January 21st, 2013, 11:20 pm
Location: Newcastle, Oz.
Has liked: 297 times
Been liked: 53 times

Re: CNC Workshop's Apartments are out!

by Mob of Blondes » January 26th, 2015, 2:44 am

Ultra high sniper post... maybe you have to place it in the low parts of the city? See the full kit for what I mean, it should reduce the height difference.
If not worth saving, is it worth rewriting? What is more, was it worth writing?
Mob of Blondes
 
Posts: 1591
Joined: January 31st, 2013, 11:13 pm
Has liked: 1 time
Been liked: 198 times

Re: CNC Workshop's Apartments are out!

by Section9 » January 26th, 2015, 7:12 am

Mob of Blondes wrote:Ultra high sniper post... maybe you have to place it in the low parts of the city? See the full kit for what I mean, it should reduce the height difference.

Double-stack the MAS District 5 Apartments and stick billboards on their roofs.

But seriously, having tall and short buildings lets you really screw around with lines of sight. The buildings make nice shadow zones where a single sniper can't hit people.
“I'm curious, son. When has 'This might be a trap' ever stopped you?”
“Stopped? Never. Slowed me down while I load the guns? Every time.”
-Schlock Mercenary, 22 July 2013.
User avatar
Section9
 
Posts: 1496
Joined: January 29th, 2013, 12:16 am
Has liked: 0 time
Been liked: 229 times

Re: CNC Workshop's Apartments are out!

by Errhile » January 26th, 2015, 9:12 am

Not any longer in N3, due to Lean Out long skill...
They say there will be Heaven and the Fount of Kausar,
That there, there will be pure wine and honey and sugar
Fill up the wine cup and place it in my hand
(For) ready cash is better than a thousand credits.


- Rubayyat of Omar Khayyam, but it is a shoddy translation :(
User avatar
Errhile
 
Posts: 3749
Joined: July 14th, 2014, 4:42 pm
Location: Szczecin, Poland
Has liked: 1819 times
Been liked: 413 times

Re: CNC Workshop's Apartments are out!

by VisOne » January 26th, 2015, 1:49 pm

Yeah but even with Lean Out they get what another like 1/2 inch at best thats not going to eliminate the entire shadow zone and it opens them up just as much!

Saw these in person at CanCon 2014 last weekend they are amazeballs!
What I do: Chef by trade, arsehole by choice and I play and TO for Infinity when I'm not being either.
User avatar
VisOne
 
Posts: 919
Joined: February 8th, 2013, 11:45 am
Location: Brisbane - Australia
Has liked: 48 times
Been liked: 119 times
  • Website

Re: CNC Workshop's Apartments are out!

by MacAttack001 » January 26th, 2015, 3:06 pm

Since they are not sectioned...how do you denote where figures are on the way to the roof?

Don't get me wrong, they have a striking look to them but just pondering out loud how play with them goes.
MacAttack001
 

Re: CNC Workshop's Apartments are out!

by Claudius Sol » January 26th, 2015, 4:06 pm

There looks to be a door at the bottom and one at the top that leads out onto a sort of balcony/ledge area. Why not treat the doors as part of an elevator system which makes the sniper nest rather functional?

And I agree with everyone else, that tall vertical line of sight blockers are just as important as horizontal ones in Infinity.
Interested in painting?
Want to share and learn?
You should check out the Data-Sphere Painting Campaign!
See the Miniatures sub-forum for more information!
User avatar
Claudius Sol
 
Posts: 1927
Joined: July 14th, 2014, 4:36 pm
Location: Summerville, South Carolina
Has liked: 2 times
Been liked: 375 times

Re: CNC Workshop's Apartments are out!

by Section9 » January 27th, 2015, 6:05 am

Errhile wrote:Not any longer in N3, due to Lean Out long skill...

That only applies for the building the sniper is in. I'm talking about the other 5+ on the table.

@Mac Attack: "building is in security lockdown, your (stolen) fire department codes will unlock the door at the bottom and the roof access." And treat it as an elevator between the two. Short move to change floor, second short move to enter or leave the elevator.
“I'm curious, son. When has 'This might be a trap' ever stopped you?”
“Stopped? Never. Slowed me down while I load the guns? Every time.”
-Schlock Mercenary, 22 July 2013.
User avatar
Section9
 
Posts: 1496
Joined: January 29th, 2013, 12:16 am
Has liked: 0 time
Been liked: 229 times

Re: CNC Workshop's Apartments are out!

by Errhile » January 27th, 2015, 9:29 am

Good point.

Still, not a fan of these buildings.
They say there will be Heaven and the Fount of Kausar,
That there, there will be pure wine and honey and sugar
Fill up the wine cup and place it in my hand
(For) ready cash is better than a thousand credits.


- Rubayyat of Omar Khayyam, but it is a shoddy translation :(
User avatar
Errhile
 
Posts: 3749
Joined: July 14th, 2014, 4:42 pm
Location: Szczecin, Poland
Has liked: 1819 times
Been liked: 413 times


Post a reply
13 posts • Page 1 of 1

Return to Retailers & Manufacturers

  • Board index
  • The team • Delete all board cookies • All times are UTC [ DST ]
Powered by phpBB® Forum Software © phpBB Group
cron

Who is online

Users browsing this forum: No registered users and 2 guests

Contact Us

contactdatasphere@gmail.com
 

View new posts

  • Re: Wyzwanie malarskie - kwiecień 2026 by Errhile
  • Re: Wyzwianie malarskie - marzec 2026 by kashper
  • Re: Wyzwanie malarskie - kwiecień 2026 by Errhile
  • Re: Wyzwianie malarskie - marzec 2026 by kashper
  • Wyzwanie malarskie - kwiecień 2026 by Errhile
  • Re: Wyzwianie malarskie - marzec 2026 by Errhile
  • Re: Wyzwianie malarskie - marzec 2026 by Errhile
  • Re: Wyzwianie malarskie - marzec 2026 by Errhile
Designed by RocketTheme
Reset
  • Data Sphere
  • Corvus Belli