), 3) it will give me a second force that a friend can play in a 'try it out' game.I would like to have two Zuyong Invincibles (ZI) with combi rifles, but the only ZI sculpt is with the HMG. This wouldn't be an issue, but I'm pretty sure I will require an HMG-toting ZI when I expand the force.
Here are my options as I see them. Please feel free to provide advice, or make further suggestions.
1) Convert (A). Chop out the HMG and replace it with something else. I would likely use HM sci-fi smgs as combi rifles. Another option would be to get the spitfire from the Spec Ops pack, as there is no ZI spitfire profile. However, if I did this, my OCD particular-ness would want me to do this for all/most other combi rifles. Also, trying to readjust the left hand could be a real PITA (MarcoSkoll I am not).
2) Convert (B). Leave the HMG as-is, and when I need an actual HMG ZI, find a bigger gun...
3) Proxy. Any suggestions? I looked through the mini catalogue, but didn't find any that were close the the ZI. I would consider going out-of-range, but I'm really particular about having cohesive aesthetics, both intra-army, and model to model (if supposed to be the same thing).
Thanks


to
"destroy" the weapon, keeping the hand and grip, then "destroy" the grip in the weapon until it fits the arm. Worst case is you have to keep the old buttstock if the zone is tricky. Hard to see with those pictures.