I'm playing a kind of "introductionary campaign" with a few guys here in Munich and I'm planning to share the 6 missions there are.
As I am no native speaker, any help with the wording will be apprediated
And comments and critics of course are also welcome.
The campaign uses the Campaign mode introduced in Campaign Book: Paradiso when it comes to XP.
My main goal was to take the campaign as a introduction to all the special things like Engineers, Doctors and of course Hackers to new-ish players, before the dive right into Paradiso.
Another aspect of the campaign was my intend to make all missions playable for 3 players, as we quite often face the situation of an uneven number of players. My deployment system works quite fine with YAMS in combination with a "strike left" rule (for scoring, your "opponent" is the player to your right) and I wanted to keep this aspect within my campaign.
1. Deployment for 3 players
a) Table is 72"x48
b) There are 3 Deployment Zones plus the corresponding "Extended DZ" (for Infiltrating and Advanced Deployment) (see picture)
c) Initiative is a F2F2F: each player makes a WIP check with his Lieutenant and makes one of the following choices:
- Turn order: Player chooses his turn (1st, 2nd, 3rd)
- Deployment Zone: Player chooses one of the Deployment Zones
- Deployment Order: Player chooses when to deploy (1st, 2nd, 3rd)
After each player made one choice, another turn of choices is made (starting with the player with the best Lt.-roll, again).
It may take some time to translate the missions, but I promise to do my very best to share my missions with the international community ASAP.
Please, don't hesitate to ask any questions. And you're welcome to modify the missions to you own needs.