I have been reading through the N3 rules and a there are numerous points I needed to clarify.
Firstly, there are a few points from the demo games I received where the play did not match my interpretation of the rules I am now reading.
I was told that the winner of a face-to-face roll was the player who rolled closest to their target number. I cannot see anything even vaguely like this in the rules. It reads to me that the highest number that was still successful wins out (eg an 11 for a BS15 attack beats a 10 for a BS11 attack). My interpretation (a) makes more sense to me (higher BS is an asset), and (b) sounds a lot less fiddly, but I an not the experienced player. Am I right?
At one point, the person giving me the demo game used a special maneuver (Discover + BS Attack) as an ARO, but my reading of the rules is that they can only be used as an order. Am I correct that they could only Discover as an ARO and should not have been able to shoot that model?
They were also declaring a BS attack, measuring range, then deciding which weapon to use (Pistol vs Sniper Rifle). By my reading of the rules, you specify which weapon and ammunition you use before measuring. Again, do I have this right?
Now some rules I am unclear on based purely on my reading of them.
Declaring a short move to my opponent. From my reading of the rules, you cannot measure in advance. Therefore, I cannot measure and say I am moving to this precise spot. Do I instead declare that I am moving more or less like "this" (perhaps drawing the path with my finger) and only measure the precise location I end my move at after declaring my second short skill? If my opponent declared a BS Attack ARO after my move and wants to shoot at a particular point of the movement (most likely the point I am not in cover), should I leave my model at the point they are shooting as a courtesy, only moving to its final spot after the BS resolution, or complete the move and leave a marker at that point for them to measure weapon range to?
Climbing/moving vertically. Can you declare a climb that is in excess of your movement, finishing the order only part-way up, then declare a second order to complete the climb, or does the general rule "you cannot leave a model somewhere you cannot place its base" apply here? If you cannot do that, then when using a ladder (short movement skill rather than climb), can you end the first move part-way up the ladder and complete the vertical movement with a second short movement skill on the same order? If I am reading the rules correctly, when you complete a vertical movement, you place your model with the edge of their base at the edge of the terrain object without that counting as a part of the movement. Therefore, if you climbed up 4'' ladder and place the model on the rooftop, you essentially got a 'free' 1'' horizontal movement? Alternatively, can you only climb a 3'' ladder because you need that 1'' horizontal movement to get off the ladder onto the roof?
Open/Closed information. There are a few aspects here I am not 100% certain I am right are closed or not. Is it open information if you have more than one Combat Group? If so, do you declare which models are in which combat group at any point? Are a unit's special rules (eg Total Immunity) open information? I am assuming it would be a courtesy to explain such things if asked. I assume Infinity uses WYSIWYG most of the time (assuming a model exists), but some models do not show their BS weapon (eg the Father-Knight model in Operation: Icestorm wields his CCW). Do you tell your opponent in advance what weapon load-out they have, or only if asked? For example, if I had a Father-Knight with a Spitfire, should my opponent know this before we play? If all my models are WYSIWYG, should I keep quiet about weapon load-outs unless asked, or point out which models do not have default equipment?
Just one small, possibly silly question. In a unit's profile, sometimes two weapons are separated by a plus (eg Rifle + Light Shotgun), other times they have a comma (eg Combi Rifle, Nanopulser). Is there any functional/mechanical difference between these two situations?
Finally, a fluff question. Why is a Combi Rifle called a Combi Rifle? MULTI RIfle makes sense (multiple fire modes), but I cannot make heads or tails of what makes it 'Combi'!