by Magno » April 10th, 2013, 2:00 am
by JTM93 » April 10th, 2013, 2:30 am
by Magno » April 10th, 2013, 3:11 am
by JTM93 » April 10th, 2013, 3:20 am
by Magno » April 10th, 2013, 3:33 am
JTM93 wrote:Those Patterns are nice. But a bit expensive for what they are... It might be easier to make your own.
by JTM93 » April 10th, 2013, 3:35 am
by Mob of Blondes » April 10th, 2013, 3:56 am
by JTM93 » April 10th, 2013, 4:36 am
by Pierzasty » April 11th, 2013, 9:55 am
by Magno » April 11th, 2013, 1:35 pm
Pierzasty wrote:What is it gonna do against monomines?
by Pierzasty » April 11th, 2013, 2:25 pm
by Magno » April 11th, 2013, 2:35 pm
Pierzasty wrote:The autokill is the mono rule. If you remove it, it changes into a bunch of useless wire in template form. It needs more specific changes. 1 W/STR bypassing armor? Destroy only the affected parts? Something else?
by valthonis » April 11th, 2013, 3:18 pm
Magno wrote:This is one bad ass mech.
The Fiddler
Has front arcs of 90deg for the primary guns. FR and FL. The rocket pack and Akrylat Vulcan on the back is 180deg from the front.
Magno wrote:Mov: 4-2 (it's a behemoth)
CC: 18
BS: 14 / 12 (primary / secondary)
PH: 19
WIP: 14
STR: 5 locations with 5-3 points
ARM: 10 - 8 (depending on location)
BTS: -7
Magno wrote:Weapons:
Front Right gun : Autocannon (primary)
Front Left gun : HRMC (primary)
Katyusha Launcher (secondary)
Arkylat-Secondary (secondary)
EXP CCW (leg stomp), E-Pulse + DA CCW (front arms)
MSV 1, FO, hypo-dynamics lvl3 (-9to dodging), reaction plus, piloted+
CC attacks from the Fiddler have two options; if enemy model is in the front 90deg arc of the Fiddler, use front arm weapons, else use leg stomp.
Reaction plus: the Fiddler may react with both a single primary weapon and a single secondary, choosing different targets.
Hypo-dynamics: either lacking the reflexes or being of massive proportions, models with Hypo-dynamics suffer a -3 to PH when dodging.
Magno wrote:Fiddler has 5 locations with structure points; chassis (5 STR, ARM 10) , 2x arms, 2x legs (each with 3 STR, ARM 8).
In order to neutralize fiddler, 4/5 of his locations must be destroyed.
Fiddler cannot be possessed, sepsitorized.
Adhesive weapons must have two successfull hits in order to immobilize one of the extremities.
Fiddler ignores critical hits from normal based ammunitions, but must still make ARM rolls.
This is what I have so far. Feed back welcome. Before anyone says this thing is overpowered, standing at 6" tall, this thing will rarely get a cover bonus.
by IJW Wartrader » April 11th, 2013, 9:52 pm
by Pierzasty » April 11th, 2013, 11:17 pm
by Crushar » April 11th, 2013, 11:58 pm
by valthonis » April 12th, 2013, 12:23 am
Crushar wrote:You all are SOOOOooooo helpful you ain't ya!
I'm the idiot that has to play against that freaking monster.....
(okay I am kinda looking forward to it but that's not the point)
by Pierzasty » April 12th, 2013, 12:56 am
Crushar wrote:I'm the idiot that has to play against that freaking monster.....
by Magno » April 12th, 2013, 1:38 am
by Crushar » April 12th, 2013, 2:02 pm
valthonis wrote:Crushar wrote:You all are SOOOOooooo helpful you ain't ya!
Well if that's the case give it a Crushar targeting matrix and have it gain +3 to hit against any models used by Crushar.
In fact, have it able to kill models he's not even using in his list!
by Magno » April 12th, 2013, 4:34 pm
by Mob of Blondes » April 13th, 2013, 1:06 am
by Locksmith » April 13th, 2013, 1:18 pm
by Magno » April 13th, 2013, 4:31 pm
by Mob of Blondes » April 13th, 2013, 11:45 pm
Locksmith wrote:Ok, you mono mined his foot. He has 22nd century Gyros. He loses some movement, but he's still fighting.
by JTM93 » April 13th, 2013, 11:49 pm
by Magno » April 14th, 2013, 5:12 am
JTM93 wrote:Maybe allow the Netrods to be launched and planted elsewhere for the Fiddler to have command nodes outside of his person to give the Opponent an alternate route other than just blasting away at him.
by JTM93 » April 15th, 2013, 12:55 am
Magno wrote:JTM93 wrote:Maybe allow the Netrods to be launched and planted elsewhere for the Fiddler to have command nodes outside of his person to give the Opponent an alternate route other than just blasting away at him.
Now we're cookin` with LOX.
Nodes on the Fiddler and deployable Netrods, me thinks.
Nothing like vectored afterburnner of communal ideas.
by Mob of Blondes » April 17th, 2013, 12:06 am
by Magno » April 17th, 2013, 12:35 am