by Nazroth » September 17th, 2016, 1:56 am
by Nazroth » September 24th, 2016, 3:07 am
by Nazroth » October 3rd, 2016, 7:05 pm
by Nazroth » October 15th, 2016, 1:32 am
by Section9 » October 15th, 2016, 9:44 am
by Nazroth » October 19th, 2016, 3:24 am
by Section9 » October 19th, 2016, 9:06 am
by Nazroth » October 19th, 2016, 11:53 am
by Claudius Sol » October 21st, 2016, 1:25 am
by Nazroth » November 5th, 2016, 2:54 am
by Nazroth » January 12th, 2017, 2:36 am
by Nazroth » February 8th, 2017, 9:04 am
by Nazroth » February 11th, 2017, 12:44 am
by Section9 » February 11th, 2017, 6:09 am
by Nazroth » February 11th, 2017, 7:21 am
Section9 wrote:Love your painting level names...
But why is level 3 your "basic tabletop" level? :headscratch: Or do you consider level 3 your basic tabletop level for Infinity minis?
If it was me, my Level 1 would be basic 3 block colors and based. The old GW shop minimums.
Level 2 would be block colored, washed, 1-2 highlights that are probably drybrushed for speed. Suitable for mass armies.
Level 3 would be more layers to smooth out the transitions between shadows and highlights, intended for large models, characters for Level 2 armies, and probably my base for Infinity minis.
Level 4 would probably be fluorescent effects.
Level 5 would be glazing colors instead of layering, for Infinity centerpieces.
by Section9 » February 13th, 2017, 4:33 am
Nazroth wrote:HERE you can find the summary of Painting Levels i use and what they usually provide.
Sorry if I overkilled with the answer. Just counldn't think of a better way to explain things, without a nice perspective set up first
All in all - I would be very grateful for any feedback, both on the painting levels, how you feel they transit onto the miniatures and how to improve.
by Nazroth » February 13th, 2017, 1:08 pm
Section9 wrote:In general, I think that you do a really good job explaining what each level is and what kind of models you'd be comfortable painting it on. Those Space Hulk termies surprise me as only being Level 2 (they'd be closer to my Level 4 or 5).
For a specific constructive criticism, your red OSL looks odd, I think it's because the red lights aren't bright enough. Unfortunately, I have no clue how to fix or improve it beyond that, as I haven't figured out how to paint OSL yet.
by jherazob » February 13th, 2017, 1:29 pm
Nazroth wrote:I get what you mean with red OSL. I struggle with this particular colour. I provide a very sattisfying Green OSL, rather decent orange and purple, acceptable blue and turquise and rather poor red Red is by itself a difficult colour, with each and every paint havind a specific pigmentation. These paints tend to get very grainy while airbrushing. I just haven't found a perfect colour to airbrush red OSL with yet. I probably will once opportunities to test appear on the road
by Nazroth » February 13th, 2017, 1:33 pm
jherazob wrote:Here's a quick and dirty but surprisingly effective way to do red glowy lights, as he mentions two messages up he uses VMC Orange Fluo for this, worth a test i guess
by Nazroth » April 5th, 2017, 7:22 pm
by Nazroth » May 4th, 2017, 2:36 pm